Only a tiny bit of news here…
I’ve revamped the page for DAME slightly, with some funky slideshow thingy. Over time I’ll continue to make small changes here and there and cut out the clutter.
Home of DAME
The Deadly Alien Map Editor
Home of DAME
The Deadly Alien Map Editor
Only a tiny bit of news here…
I’ve revamped the page for DAME slightly, with some funky slideshow thingy. Over time I’ll continue to make small changes here and there and cut out the clutter.
DAME version 2 is finally out!
It’s gone through beta testing but keep backups just in case.
New features are:
As a safety measure after the update, version 1.3.1 is still available from this link:
With any luck this will be the last ever update for version 1 of DAME.
All of the great things that have been happening recently with flixel updated to version 2.5 beta had left the sample exporters with a few incompatibility issues, so now you can choose which version of flixel to export against.
While version 2.5 still has some minor bugs I urge you to try it as you’ll find a few really good tweaks that improve the functionality significantly – the new FlxCamera is really useful!
As for DAME itself, I am now in the process of writing all of the exporter hooks for the new functionality and then I should be ready for beta testing at the end of this month before full scale (and still 100% free) release. If you’re interested in testing it get in touch by email or on twitter. To see some of the new features check out my twitter – the list is still being updated!
A minor update for DAME has been released with some fixes to resolve various reported loading and saving issues.
I’ve been hard at work over the last few months creating version 2 of DAME. There are a lot of new features packed into it, some small, some big, and hopefully something for everyone.
If you’re interested in discovering what DAME 2.0 will include then head on over to my twitter page where I’m telling the world about every little feature:
There is a new version of DAME out with some small tweaks:
Also, I’m still hard at work on version 2 and making a lot of progress and I’ll give you all some more info on it very soon…
A new version of DAME has been released with some useful functionality to encourage portability of files, as well as some minor tweaks.
The first things are the addition of 2 exporter functions: DAME.GetProjectFile() and DAME.GetProjectFileLocation(). With these you can do some extra manipulation to make output filenames relative to the project file if you wish.
A few versions ago I made a change which saved the exporter settings in each project file. Now you can control whether DAME does this or not by unticking an option at the bottom of the exporter popup window. This means that people with multiple project files will be able to make it easy to share settings, and people who use their projects on many machines will be able to share the files and not have to change anything like path names.
Well done for FreakyZoid (aka Anthony Gowland) for making a new Flash game using DAME as the map editor.
The game is called Tealy & Orangey and is a challenging puzzle game where you control 2 different coloured balls simultaneously in split screen levels. It gets really interesting when you reach later levels where the balls can cross into each other’s zones completely safe from the hazards that would kill their other counterpart.
Aside from the interesting gameplay, it’s got a nice look to it and has a funny sarcastic sense of humour.
Give the game a go at Kongregate, and then if you feel like making something then try DAME for yourself!
As far as I know this is the second game made using DAME, so if you want me to mention yours then let me know about it.
Just a small hotfix to stop .dam and settings xml files from becoming very huge.
If you’ve noticed any slowdown when loading/saving/closing since the last version, saving your .dam file with this new version will fix that.
First update of the new year and it’s a small one.